Aidan Vangrysperre

Technical Artist


GRID is a racing game, released on the 23rd of September 2019, developed by Codemasters.
It launched on Playstation 4, Xbox One and PC.

Some of my work on this project includes:

  • Creating Max, C# and Python tools for artist workflows.
  • Porting existing Max tools over to Python.
  • Assisting Artists in their daily workflows.
  • Minor shader work.
  • Technical content generation such as tree billboards.


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