Aidan Vangrysperre

Technical Artist

GRID

GRID is a racing game, released on the 23rd of September 2019, developed by Codemasters.
It launched on Playstation 4, Xbox One and PC.

Some of my work on this project includes:

  • Creating Max, C# and Python tools for artist workflows.
  • Porting existing Max tools over to Python.
  • Assisting Artists in their daily workflows.
  • Minor shader work.
  • Technical content generation such as tree billboards.

Trailer

© 2022 Aidan Vangrysperre

Theme by Anders Norén